Brahmins
Brahmin.png

Brahmin

Large beast


Armour Class 13 (natural armour)
Hit Points 47 (5d10 + 20)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 19 (+4) 3 (-4) 11 (+0) 7 (-2)

Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses passive Perception 10
Languages none
Challenge 2 (450 XP)


Actions

Multiattack. The brahmiluff makes two bite attacks.

Bite. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.

Trample. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Mad Brahmin

Large beast


Armour Class 13 (natural armour)
Hit Points 56 (6d10 + 24)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 19 (+4) 3 (-4) 7 (-2) 7 (-2)

Damage Resistances Bludgeoning, Piercing, and Slashing
Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses passive Perception 8
Languages none
Challenge 4 (1,100 XP)


Primal Fury. The mad brahmin has advantage on Strength checks and Strength saving throws, and adds +2 to its melee damage rolls (already included in its attacks).

Actions

Multiattack. The brahmiluff makes two bite attacks and a trample attack.

Bite. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) piercing damage.

Trample. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage.

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