Brahmin
Large beast
Armour Class 13 (natural armour)
Hit Points 47 (5d10 + 20)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 19 (+4) | 3 (-4) | 11 (+0) | 7 (-2) |
Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses passive Perception 10
Languages none
Challenge 2 (450 XP)
Actions
Multiattack. The brahmiluff makes two bite attacks.
Bite. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.
Trample. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Mad Brahmin
Large beast
Armour Class 13 (natural armour)
Hit Points 56 (6d10 + 24)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 19 (+4) | 3 (-4) | 7 (-2) | 7 (-2) |
Damage Resistances Bludgeoning, Piercing, and Slashing
Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses passive Perception 8
Languages none
Challenge 4 (1,100 XP)
Primal Fury. The mad brahmin has advantage on Strength checks and Strength saving throws, and adds +2 to its melee damage rolls (already included in its attacks).
Actions
Multiattack. The brahmiluff makes two bite attacks and a trample attack.
Bite. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) piercing damage.
Trample. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage.