Ants
GreatAnt.png

Small Forager Ant

Tiny beast


Armour Class 11 (natural armour)
Hit Points 3 (1d4 + 1)
Speed 20 ft., climb 20 ft.


STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 12 (+1) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 0 (10 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee weapon attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Small Soldier Ant

Tiny beast


Armour Class 13 (natural armour)
Hit Points 7 (2d4 + 2)
Speed 20 ft., climb 20 ft.


STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 12 (+1) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 1/8 (25 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Small Glowing Ant

Tiny beast


Armour Class 13 (natural armour)
Hit Points 13 (3d4 + 6)
Speed 20 ft., climb 20 ft.


STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 14 (+2) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 1/4 (50 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Radioactive Glow. A small glowing ant sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage and 4 (1d8) radiation damage.

Forager Ant

Tiny beast


Armour Class 13 (natural armour)
Hit Points 35 (10d4 + 10)
Speed 20 ft., climb 20 ft.


STR DEX CON INT WIS CHA
8 (-1) 12 (+1) 12 (+1) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 1/4 (50 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage.

Soldier Ant

Tiny beast


Armour Class 14 (natural armour)
Hit Points 45 (10d4 + 20)
Speed 20 ft., climb 20 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 14 (+2) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 1/2 (50 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee weapon attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Glowing Ant

Tiny beast


Armour Class 14 (natural armour)
Hit Points 60 (11d4 + 33)
Speed 20 ft., climb 20 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 16 (+3) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 1 (200 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Radioactive Glow. A glowing ant sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee weapon attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage and 9 (2d8) radiation damage.

Overgrown Forager Ant

Small beast


Armour Class 14 (natural armour)
Hit Points 83 (15d6 + 30)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 14 (+2) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 2 (450 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The overgrown forager ant makes two bite attacks.

Bite. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Overgrown Soldier Ant

Small beast


Armour Class 15 (natural armour)
Hit Points 117 (18d6 + 54)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 16 (+3) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 3 (700 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The overgrown forager ant makes two bite attacks.

Bite. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Overgrown Glowing Ant

Small beast


Armour Class 15 (natural armour)
Hit Points 127 (17d6 + 68)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 18 (+4) 2 (-4) 8 (-1) 6 (-2)

Damage Immunities Radiation
Damage Resistances Poison
Condition Immunities Poisoned, Radiation Sickness
Senses darkvision 60 ft., passive Perception 9
Languages none
Challenge 5 (1,800 XP)


Compound Eyes and Keen Sense of Smell. The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

Radioactive Glow. An overgrown glowing ant sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Spider Climb. The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The overgrown forager ant makes two bite attacks.

Bite. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage and 9 (2d8) radiation damage.

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