Eyebots
Eyebot
Small robot
Armour Class 13
Hit Points 7 (2d6)
Speed fly 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Skills Perception +4
Damage Immunities Poison, Radiation
Condition Immunities Frightened, Poisoned, Radiation Sickness
Senses passive Perception 14
Challenge 1/8 (25 XP)
Hover. The eyebot cannot fly more than 30 feet above ground level.
Machine. The eyebot is immune to poison, radiation and all forms of disease. It does not need to eat or sleep, but enters an inactive state for at least 4 hours a day to conserve power. The eyebot cannot use stimpaks or other items intended for biological creatures.
Actions
Laser. Ranged weapon attack: +4 to hit, range 60/180 ft., one target. Hit: 5 (1d4 + 3) energy damage.