Ghoulrilla
Large beast
Armour Class 12
Hit Points 95 (10d10 + 40)
Speed 30 ft., climb 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 18 (+4) | 7 (-2) | 12 (+1) | 7 (-2) |
Skills Athletics +8, Perception +4
Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses passive Perception 14
Languages none
Challenge 3 (700 XP)
Actions
Multiattack. The ghoulrilla makes two fist attacks.
Fist. Melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.
Rock. Ranged weapon attack: +8 to hit, range 30/60 ft., one target. Hit: 19 (4d6 + 5) bludgeoning damage.
Ghoulrilla King
Large beast
Armour Class 12
Hit Points 157 (15d10 + 75)
Speed 30 ft., climb 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 14 (+2) | 20 (+5) | 7 (-2) | 12 (+1) | 7 (-2) |
Skills Athletics +10, Perception +5
Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses passive Perception 15
Languages none
Challenge 7 (2,900 XP)
Actions
Multiattack. The ghoulrilla king makes three fist attacks or throws two rocks.
Fist. Melee weapon attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.
Rock. Ranged weapon attack: +8 to hit, range 30/60 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage.