Gulpers
Gulper.png

Gulper Newt

Small monstrosity


Armour Class 12
Hit Points 32 (6d6 + 6)
Speed 30 ft., climb 10 ft., swim 30 ft.


STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 12 (+1) 3 (-4) 10 (+0) 10 (+0)

Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses darkvision 60 ft., passive Perception 10
Languages none
Challenge 1/4 (50 XP)


Amphibious. The gulper can breathe air and water.

Pounce. If the gulper moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 10 Strength saving throw or be knocked Prone. If the target is Prone, the gulper can attempt to grapple it as a bonus action.

Actions

Multiattack. The gulper makes two attacks with its claws and one with its bite.

Claws. Melee weapon attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Bite. Melee weapon attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.

Young Gulper

Medium monstrosity


Armour Class 13 (natural armour)
Hit Points 45 (7d8 + 14)
Speed 40 ft., climb 20 ft., swim 40 ft.


STR DEX CON INT WIS CHA
13 (+1) 14 (+2) 14 (+2) 3 (-4) 12 (+1) 10 (+0)

Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses darkvision 60 ft., passive Perception 11
Languages none
Challenge 1 (200 XP)


Amphibious. The gulper can breathe air and water.

Pounce. If the gulper moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 11 Strength saving throw or be knocked Prone. If the target is Prone, the gulper can attempt to grapple it as a bonus action.

Actions

Multiattack. The gulper makes two attacks with its claws, one with its bite, and one with its tail.

Claws. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Bite. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Tail. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage, and the target must succeed on a DC 11 Strength saving throw or be knocked Prone.

Gulper

Large monstrosity


Armour Class 14 (natural armour)
Hit Points 85 (10d10 + 30)
Speed 50 ft., climb 30 ft., swim 50 ft.


STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 16 (+3) 3 (-4) 12 (+1) 10 (+0)

Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses darkvision 60 ft., passive Perception 11
Languages none
Challenge 3 (700 XP)


Amphibious. The gulper can breathe air and water.

Pounce. If the gulper moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked Prone. If the target is Prone, the gulper can attempt to grapple it as a bonus action.

Actions

Multiattack. The gulper makes two attacks with its claws, one with its bite, and one with its tail.

Claws. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Bite. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Tail. Melee weapon attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 13 Strength saving throw or be knocked Prone.

Glowing Gulper

Large monstrosity


Armour Class 14 (natural armour)
Hit Points 123 (13d10 + 52)
Speed 50 ft., climb 30 ft., swim 50 ft.


STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 18 (+4) 3 (-4) 12 (+1) 10 (+0)

Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses darkvision 60 ft., passive Perception 11
Languages none
Challenge 7 (2,900 XP)


Amphibious. The gulper can breathe air and water.

Pounce. If the gulper moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked Prone. If the target is Prone, the gulper can attempt to grapple it as a bonus action.

Radioactive Glow. The glowing gulper sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Actions

Multiattack. The gulper makes two attacks with its claws, one with its bite, and one with its tail.

Claws. Melee weapon attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage and 7 (2d6) radiation damage.

Bite. Melee weapon attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage and 7 (2d6) radiation damage.

Tail. Melee weapon attack: +7 to hit, reach 10 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage and 7 (2d6) radiation damage, and the target must succeed on a DC 15 Strength saving throw or be knocked Prone.

Gulper Devourer

Large monstrosity


Armour Class 14 (natural armour)
Hit Points 178 (17d10 + 85)
Speed 50 ft., climb 30 ft., swim 50 ft.


STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 20 (+5) 3 (-4) 12 (+1) 10 (+0)

Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses darkvision 60 ft., passive Perception 11
Languages none
Challenge 9 (5,000 XP)


Amphibious. The gulper can breathe air and water.

Pounce. If the gulper moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked Prone. If the target is Prone, the gulper can attempt to grapple it as a bonus action.

Actions

Multiattack. The gulper makes four attacks with its claws, one with its bite, and one with its tail.

Claws. Melee weapon attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Bite. Melee weapon attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Tail. Melee weapon attack: +10 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or be knocked Prone.

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