Rad-Dolphins
Semi-Canonical
The corpses of mutated dolphins can be found on the coastline in Fallout 4. No information about what these creatures might have been like is available—the statblock and Knowledge here are purely speculative.
Rad-Dolphin
Large beast
Armour Class 13 (natural armour)
Hit Points 45 (6d10 + 12)
Speed 0 ft., swim 60 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Skills Perception +3
Damage Immunities Radiation
Condition Immunities Radiation Sickness
Senses blindsight 60 ft., passive Perception 10
Languages none
Challenge 1/2 (100 XP)
Hold Breath. The rad-dolphin can hold its breath for 20 minutes.
Actions
Slam. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.