Ammunition
The following table lists types of ammunition available for various ranged weapons. The ammunition is arranged in a rough order of rarity—ammunition at the top of the table is generally much easier to find or make than ammunition towards the bottom. GMs can refer to this table when planning what ammunition they want to make available to their players during an adventure.
Ammunition | |||
---|---|---|---|
Ammunition | Box Cost | Per Round Cost | Weight |
Ordered from most common to rarest ammunition types. | |||
Salvage (1 round) | — | 1 cap | 0.4 lb. |
Arrow (1 round) | — | 1 cap | 0.2 lb. |
Bolt (1 round) | — | 1 cap | 0.2 lb. |
.38 (50 rounds) | 40 caps | 1 cap | — |
5mm (50 rounds) | 40 caps | 1 cap | — |
10mm (50 rounds) | 90 caps | 2 caps | — |
5.56mm (20 rounds) | 30 caps | 2 caps | — |
.45 (20 rounds) | 50 caps | 3 caps | — |
12 guage Shells (20 rounds) | 50 caps | 3 caps | — |
.308 (20 rounds) | 50 caps | 3 caps | — |
.357 (20 rounds) | 50 caps | 3 caps | — |
Fusion Cell (20 rounds) | 50 caps | 3 caps | — |
Flare (1 round) | — | 2 caps | — |
7.62mm (20 rounds) | 30 caps | 2 caps | — |
.45-70 (20 rounds) | 50 caps | 3 caps | — |
.44 (20 rounds) | 50 caps | 3 caps | — |
Plasma Cartridge (10 rounds) | 40 caps | 5 caps | — |
.50 (10 rounds) | 30 caps | 4 caps | — |
Railway Spike (1 round) | — | 1 cap | 0.4 lb. |
Gamma Round (10 rounds) | 90 caps | 10 caps | — |
Flamer Fuel (1 round) | — | 1 cap | — |
Harpoon (1 round) | — | 1 cap | 2 lb. |
2mm Electromagnetic Cartridge (10 rounds) | 90 caps | 10 caps | — |
Cryo Cell (1 round) | — | 10 caps | — |
Syringe, Bleed Out (1 round) | — | 20 caps | — |
Syringe, Bloatfly Larva (1 round) | — | 10 caps | — |
Syringe, Pax (1 round) | — | 40 caps | — |
Syringe, Lock Joint (1 round) | — | 40 caps | — |
Syringe, Berserk (1 round) | — | 50 caps | — |
Syringe, Radscorpion Venom (1 round) | — | 65 caps | — |
Syringe, Yellow Belly (1 round) | — | 55 caps | — |
Syringe, Endangerol (1 round) | — | 60 caps | — |
Syringe, Mind Cloud (1 round) | — | 70 caps | — |
Missile (1 round) | — | 25 caps | 7 lb. |
Fusion Core (1 core providing 500 rounds) | — | 200 caps | 4 lb. |
Mini Nuke (1 round) | — | 500 caps | 12 lb. |
Alien Blaster Round (1 round) | — | — | — |
Alien Power Cell (1 round) | — | — | — |