Armour and Power Armour of Fallen Britain

Armour

All armour and modifications listed in Fifth Edition Fallout are available, but pre-War armour was most likely manufactured by British or European manufacturers, and therefore would differ in appearance.

Power Armour

The power armour we know from the American wasteland would not generally be found in the United Kingdom. The T-45, T-51, T-60, and X-01 series of power armour were all manufactured by West Tek, private contractors to the US Government. While some of them may conceivably have fallen into the hands of wealthy private collectors and been smuggled out of America, for the most part West Tek power armour wouldn’t have found its way to Britain’s shores.

However, the British Armed Forces developed its own power armour. A subsidiary of Sovereign Technologies named Aegis Tech produced the Curtana series of power armour, naming the mechanised suits after the ceremonial sword used at the coronation of British kings and queens. Aegis Tech also produced limited numbers of the Gallant, power armour so bulky the wearer essentially becomes a walking tank.

Meanwhile, Rise Robotics produced the High Performance Labourframe, a suit designed to aid in construction and other similar roles.

Curtana and Gallant Power Armour

Curtana Power Armour

Curtana armour closely resembles the design in this reference image, though with less decoration (lacking features like the wings on the helmet and elabourate pattern). Pre-war power armour is typically military grey, though some armour worn by officers was a more distinctive silver. Soldiers of the Order retain this colour scheme, while members of the Regime wear a threatening black and the Templars of the Eden Knights wear gleaming white. The line features small differences in bulk and design by model, with each successive model offering improved protection. Each model also has a different helmet design as follows:

The Curtana Mk. I ("Squire" model) features a 13th century Heaume Helmet.

The Curtana Mk. II ("Knight" model) features a 15th century Barbute Helmet.

The Curtana Mk III ("Templar" model) features a 15th century Salade Helmet.

The Curtana Mk. IV ("Paladin" model) features a 17th century Armet Helmet.

Refer to this reference image for helmet designs.

Some suits of Curtana armour were equipped with oversized chain-swords, similar to a ripper. Others wielded electrified maces. Typical ranged armament for a soldier wearing Curtana armour is a minigun, gatling laser, or flamethrower. Eden Knight Templars in particular are famously associated with the latter weapon, and a Templar squad generally includes at least one member with a heavy flamer.

Gallant Power Armour

Gallant power armour has the same medieval knight aesthetic as the Curtana line, but is grossly oversized as though designed to fit an ogre. It's so large that when the armour opens to allow its pilot entry, a short ladder leading up into the cockpit descends from its back.

Power Armour
Power Armour Hit Points Weight Special Properties
HIGH PERFORMANCE LABOURFRAME
Arm Piece 5 hit points 10 lb. clumsy, fixed, nonmodular, special
Leg Piece 5 hit points 10 lb. clumsy, fixed, nonmodular
Chest Piece 15 hit points 15 lb. clumsy, fixed, nonmodular
Helmet 5 hit points 7 lb. clumsy, fixed, nonmodular
AQUATIC LABOURFRAME
Arm Piece 15 hit points 15 lb. clumsy, fixed, nonmodular, sealed, special
Leg Piece 15 hit points 15 lb. clumsy, nonmodular, fixed, sealed
Chest Piece 45 hit points 20 lb. clumsy, nonmodular, fixed, sealed
Helmet 15 hit points 12 lb. clumsy, nonmodular, fixed, sealed
REACTOR LABOURFRAME
Arm Piece 15 hit points 15 lb. clumsy, nonmodular, fixed, radiation shielded, sealed, special
Leg Piece 15 hit points 15 lb. clumsy, nonmodular, fixed, radiation shielded, sealed
Chest Piece 45 hit points 20 lb. clumsy, nonmodular, fixed, radiation shielded, sealed
Helmet 15 hit points 12 lb. clumsy, nonmodular, fixed, radiation shielded, sealed
CURTANA MK. I - “SQUIRE”
Arm Piece 20 hit points 15 lb. sealed
Leg Piece 20 hit points 15 lb. sealed
Chest Piece 60 hit points 20 lb. sealed
Helmet 20 hit points 12 lb. sealed
CURTANA MK. II - “KNIGHT”
Arm Piece 25 hit points 15 lb. sealed
Leg Piece 25 hit points 15 lb. sealed
Chest Piece 75 hit points 20 lb. sealed
Helmet 25 hit points 12 lb. sealed
CURTANA MK. III - “TEMPLAR”
Arm Piece 30 hit points 15 lb. sealed
Leg Piece 30 hit points 15 lb. sealed
Chest Piece 90 hit points 20 lb. sealed
Helmet 30 hit points 12 lb. sealed
CURTANA MK. IV - “PALADIN”
Arm Piece 35 hit points 15 lb. sealed
Leg Piece 35 hit points 15 lb. sealed
Chest Piece 105 hit points 20 lb. sealed
Helmet 35 hit points 12 lb. sealed
GALLANT
Arm Piece 70 hit points 40 lb. clumsy, nonmodular, sealed, special
Leg Piece 70 hit points 40 lb. clumsy, nonmodular, sealed
Chest Piece 210 hit points 50 lb. clumsy, nonmodular, sealed
Helmet 70 hit points 30 lb. clumsy, nonmodular, sealed

Power Armour Special Properties

New special rules associated with certain pieces of power armour in Fall Britannia are shown below.

Clumsy. Due to its design, clumsy power armour is incapable of handling any object of Tiny or smaller size, and its wearer automatically fails any attempt to perform a tasking requiring delicacy or agility. The wearer has disadvantage on any Dexterity ability checks they are able to perform at all.

Fixed. Fixed power armour is designed to be permanently affixed to its frame, and cannot be removed from the frame without access to industrial tools. It is therefore not customisable under normal circumstances.

Nonmodular. Pieces of this power armour are non-standard, and cannot be used with other power armour frames. Similarly, other power armours cannot be added to the frame of the nonmodular power armour.

Radiation Shielded. Power armour with this property grants immunity from radiation damage and Radiation Sickness for as long as it remains sealed. If one or more of the pieces is reduced to zero hit points or removed, the power armour no longer grants immunity to either radiation damage or the Radiation Sickness condition. However, the remaining pieces are treated as though they had the Lead Plating material modification.

Unique Power Armour Special Properties

The special rules associated with specific types of power armour are listed below.

Gallant. The Gallant has the following weapons built-in:

  • Gatling Laser (left arm). As the ranged weapon of the same name in Fifth Edition Fallout.
  • Power Fist (right arm). Melee weapon which deals 8d6 bludgeoning damage.
  • Grenade Launcher (underslung on the right arm). Doubles the range of a grenade.

Labourframe (all). A labourframe has pincer arms which can be used as bludgeoning weapons dealing 3d6 bludgeoning damage.

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