Homebrew Bestiary Guide

To create homebrew creatures for Fifth Edition Fallout, follow the steps below.

Step 1: Join the Wiki

You don't need to be a member to view the Fifth Edition Fallout wiki, but if you'd like to contribute to the homebrew section you need to sign up first. In order to join this wiki, you must be a registered Wikidot user.

With Your Existing Wikidot Account

If you already have a Wikidot account, then please login using the 'login' link at the top right of the page (at the far right of the navbar), and then return to this page and click the link below:

If you don't see a link, you're already logged in to Wikidot!

With a New Wikidot Account

If you don't already have a Wikidot account, then you can begin registration by clicking the 'create a new account' link at the top right of the page (at the far right of the navbar). The registration process will involve providing a valid email address that a verification code can be sent to. Once you have this code, follow the link in the email to enter the code and complete your Wikidot registration. When you have registered and logged in, please return to this page and click the link below:

If you don't see a link, you're already registered and logged in to Wikidot!

Step 2: Familiarise Yourself With Wikidot and Wiki Syntax

Before you proceed any further, it's a good idea to spend some time getting to grips with the way Wikidot works and the sorts of formatting you can apply to pages you create. While templates are provided, it's still very possible for things to go wrong and it'll be much easier to resolve problems if you're familiar with the basics. Check out Wikidot's documentation to get you started.

Step 3: Create Your Hub Page

To organise your content on the wiki, you need to create your Hub Page. Using your browser, visit the following url: user name http://5efallout.wikidot.com/homebrew:bestiary:yourusername, replacing yourusername with your actual, personal user name.

You will be told that the page you want to access doesn't exist, and given the option to create the page. Click that link.

Title the page "your user name's Bestiary" (without quotation marks).

Copy and paste the following into your hub page and edit it appropriately.

This is the hub page for **your user name**'s homebrew //Fifth Edition Fallout// creatures. 

+ Index
[[module PageTree]]

Set Your Hub Page's Parent

The PageTree module on the Homebrew Bestiary page will create an index of your hub pages and all your creatures provided it knows that those pages are its children, but you need to set that relationship manually. After saving a the hub pagee, scroll down to the bottom. On the extreme right are a set of links. Click the one called "+ Options" for more options than those listed. Now click "Parent". A field called Parent Page Name will appear.

The hub page's parent is the Homebrew Bestiary main page. So, enter "homebrew:bestiary" in this field (without quotation marks). Now save.

Step 4: Start Creating Creatures

Before you create a monster, bear in mind that your submission must meet one of the following criteria:

  • creatures that have either appeared in a Fallout game (canonical)
  • creatures that were cut content, or exist in the world's lore with no official appearances (semi-canonical).
  • non-canonical creatures that are appropriate for Fallout's post-apocalyptic atompunk setting.

Content that isn't suitable may be removed.

You may submit your own versions of creatures in the "official" bestiary - I won't get offended! You can also submit new non-canonical varieties of existing creatures.

Creature Pages

Each creature or category of creatures should have its own page, which must be nested below your hub page in the url. For instance:

user name:custom creature name http://5efallout.wikidot.com/homebrew:bestiary:yourusername:customcreaturename, replacing your_user_name with your actual, personal user name and customcreaturename with the name of the creature.

As with your hub page you will be told that the page you want to access doesn't exist, and given the option to create the page. Click that link.

The title of your page should be the plural of the creature's name (eg. "Ants"), or if you're submitting creatures that belong to a faction the faction's name may be appropriate instead (eg. "Brotherhood of Steel").

Copy and paste the following into your page to use as a template:

[[div class="monster-image"]]
[[image GreatAnt.png width="100%"]]
[[/div]]

[[div class="sidebar"]]
+ Knowledge

++ Nature
||~ Nature DC ||~ Knowledge ||
|| 5 || Large mutant ants are found all over the wastelands. Where one is found, more will generally be nearby. Individually they are not as dangerous as their larger cousins, [[[5efallout:bestiary:bugs:giantants | giant ants]]], but their hives are far more numerous and swarms of them can be a real threat.||
|| 10 || Some large ants seem to be diurnal while others are nocturnal. Ant workers and soldiers will forage quite far from their nest, but always return to their nest like clockwork by either dusk or dawn. Although probably unrelated species, large ants seem to have a mutually symbiotic relationship with much smaller flying [[[5efallout:bestiary:bugs:antswarms | ant swarms]]], whose swarms assist in harassing their prey. ||
|| 15 || No matter how many are killed, mutant ants remain a threat to an area until their lair is found and destroyed. || 

++ Science (must also be proficient in Nature)
||~ Science DC ||~ Knowledge ||
|| 20 || Large ants closely resemble ants of the //Neivamyrmex// genus, otherwise known as army ants.||
[[/div]]

[[div class="stat-block"]]
+ Small Forager Ant
**//Tiny beast//**
------
**Armour Class** 11 (natural armour)
**Hit Points** 3 (1d4 + 1)
**Speed** 20 ft., climb 20 ft.
------

||~ STR ||~ DEX ||~ CON ||~ INT ||~ WIS ||~ CHA ||
|| 6 (-2) || 10 (+0) || 12 (+1) || 2 (-4) || 8 (-1) || 6 (-2) ||

------

**Damage Immunities** Radiation
**Damage Resistances** Poison
**Condition Immunities** Poisoned, Radiation Sickness
**Senses** darkvision 60 ft., passive Perception 9
**Languages** none
**Challenge** 0 (10 XP)
------

**//Compound Eyes and Keen Sense of Smell.//** The ant has advantage on Wisdom (Perception) checks to notice movement, or that rely on smell.

**//Spider Climb.//** The ant can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

++ Actions
**//Bite.//** //Melee weapon attack:// +2 to hit, reach 5 ft., one target. //Hit:// 1 piercing damage.
[[/div]]

Notices

Whenever your creature isn't canon, you need to include a notice to that effect.

Use one of the following notices whenever one or more creatures is semi-canonical (as defined above), choosing the wording that seems most appropriate and editing it to apply to your creature(s). Where possible, include a source link proving the creature is mentioned or was cut content. fallout.wikia.com is the preferred source for such links.

Semi-Canonical Creature Notices

Semi-Canonical

Ghoul whales, specifically ghoul blue whales, are mentioned by an NPC in Fallout 4. Ghoul whale bones can be seen on the shore in the DLC Far Harbor. No information about what these creatures might have been like is available—the statblock and Knowledge here are purely speculative, as is the existence of other types of ghoul whale other than blue whales.

[[div class="notice"]]
+ Semi-Canonical

[*http://fallout.wikia.com/wiki/Ghoul_whale Ghoul whales], specifically ghoul blue whales, are mentioned by an NPC in //Fallout 4//. Ghoul whale bones can be seen on the shore in the DLC //Far Harbor//. No information about what these creatures might have been like is available—the statblock and Knowledge here are purely speculative, as is the existence of other types of ghoul whale other than blue whales. 
[[/div]]

Semi-Canonical

Sand Sharks were considered for inclusion in Fallout 2 but were ultimately cut. No information about what these creatures might have been like is available—the statblock and Knowledge here are purely speculative.

[[div class="notice"]]
+ Semi-Canonical

[*http://fallout.wikia.com/wiki/Sand_shark Sand Sharks] were considered for inclusion in //Fallout 2// but were ultimately cut. No information about what these creatures might have been like is available—the statblock and Knowledge here are purely speculative. 

[[/div]]

Non-Canonical Creature Notices

When your creature isn't canonical at all, use the following notice:

Non-Canonical

Creature Name has not appeared in any Fallout game, and doesn't officially belong in the Fallout universe. Use this creature in your game if you're comfortable expanding Fallout's world beyond what we know from the video games!

[[div class="notice"]]
+ Non-Canonical

**Creature Name** has not appeared in any //Fallout// game, and doesn't officially belong in the //Fallout// universe. Use this creature in your game if you're comfortable expanding //Fallout//'s world beyond what we know from the video games!
[[/div]]

Sidebars

When you want to include some supplementary information, you can use a sidebar.

[[div class="sidebar"]]
+ Sidebar Title

Sidebar text. 
[[/div]]

Have a lot to say? Use a sidebar that stretches across two columns:

[[div class="sidebar-dual-column"]]
+ Sidebar Title

Sidebar text.
[[/div]]

Images

To include an image, you will need to save the page. When you're no longer on the page edit screen, there should be a set of links on the extreme bottom right of the page. Click the link called "Files" and you can upload an image file. Please upload images in .png format, preferably with a transparent background layer. Please keep image files below 300 kb, and use them sparingly on a page to preserve the limited space available. No more than one image per unique type of creature.

Simply replace the GiantAnt.png in your page's code with the file name of your uploaded image. Depending on the proportions of the image, you may have to adjust its width in the code (which defaults to 100%).

Get written permission from any artist whose art you want to use. I cannot stress this enough. After you gain written permission to use an image, please include the following notice at the top of your page:

Art Permissions

Images appearing on this page are copyright creator name and are used with permission. Please check out their other work at creator's url!

[[div class="notice"]]
+ Art Permissions

Images appearing on this page are copyright **creator name** and are used with permission. Please check out their other work at [http://www.example.com creator's url]!
[[/div]]

Step 5: Set Your Creature Page's Parent

The PageTree module on your hub page will create an index of all wiki pages that are considered children to the hub page, but you need to set that relationship manually. After saving a creature's page, scroll down to the bottom. On the extreme right are a set of links. Click the one called "+ Options" for more options than those listed. Now click "Parent". A field called Parent Page Name will appear.

The page's parent is your hub page. So, enter "homebrew:bestiary:yourusername" in this field (without quotation marks), replacing yourusername with your actual, personal user name. Now save.

Fallout is the sole intellectual property of Bethesda Softworks. This is purely a fan work. Rules presented work with D&D 5e. Text and game mechanics presented in this wiki are not Open Game Content and should not be reproduced or repackaged in any way.